================================================================ Title : PacMan 2.0 Filename : PacmanV2.zip Author : Karrde (currently a member of the HSS posse) Email Address : mkleersn@pathwaynet.com Released : February 18, 2000 ================================================================ Version 2.0 Changes I really dreaded having to do a 2nd release, simply due to the file size. I was convinced by two other people, and myself to modify a few things. The changes are as follows... 1.) For players that have "Maintain all sprite directions" enabled, the moded characters were updated to ensure compatibility. 2.) The main wall texture was modified so that Direct Draw users wont have a blocky view. The new texture is not 100% perfect, but I would say 98% perfect (a few areas get streched). 3.) The maps room physics are heightend by 20 lawmaker units. This fits the modified wall texture better, and allows for a higher dinomite stick toss (for all you crazy TNTing individuals ;). 4.) The character select screen Pacman, and Mrs Pacman are changed to a grey scale because I feel since the rest are not able to be shown in color due to the color pallet, uniformity should be intact. 5.) The end win screen is enhanced, and OGB is added to the high score list. I feel the two largest Outlaw News sites are Paleface's and the OGB site. Dunno what I was thinking, but I forgot to add OGB to the list, sorry OGB dont shoot me up too much :) 6.) Obvious changes to this readme, and fellow Kali friends would like to add... Karrde add this to the readme. Send all checks and money orders to ZZZ_Sleepy and any loose change to SBD_Truffle P.S. Remember under the couch cushions are great places to find that sorta stuff :) Description Well, this was supposed to be just another simple map, one of my many ideas. So much for that... As I got creating and building the map, I soon thought how cool it would be to have custom characters. I got going with that, and soon had a working pac char. Relizing how much work pac was alone, I asked Hagen if he would contribute to the cause by giving me a ghost char. A little time past, and I had a magnificent looking ghost in my inbox. As he and I both figured, a simple pallete swap would give me the other three ghosts. And of course soon to follow the completion of pac, came pac slightly edited into Mrs. Pac. After all this work, I thought I'd give the players a true pacman experience... I made some custom hands. Pac, and Mrs Pac both share the same cartoony hands, while the ghosts hands, are well... they don't have hands. Misc Map Info 1.) FOR THE NEW 3DO's TO WORK PLEASE REMEMBER TO EXTRACT THEM ALSO TO YOUR OUTLAWS DIRECTORY. THEY ARE INCLUDED IN THE ZIP. 2.)All files in the lab container were created by myself, with the exception of the original sanchez.nwx which hagen created. 3.)You'll notice that if you play as a ghost character (James, Two Feathers, Bob, Sanchez) that you have no hands. I did not feel that it made sense since the ghosts ran around performing their basic attacks with their eyes, that you should see guns in front of you. So, no hands visible but the crosshairs are still there. 4.)For the end screen, I'd like to thank the Lindow/Gojo King of the Hill team for bring the possibility to my knowledge... Thanks! :) 5.)I had attempted to create two new 3do's for the pineapple and the key. However due to problems I encounters the best I can do is offer you to use your imagination and think of the green stick of tnt as a skinny pineapple, and the blue handled knife as a blue handled key :) 6.)Unfourtunatly, I was unable to include CTF and Team play in this map. Because of the colors of the ghost characters when they join the blue or red team, the colors become unidentifiable. Therefore you can not tell which team a person may be on other then by seeing their eyes. 7.) I relize this is not a western themed map. I would prefer to stick to western maps, but there comes a time when a varying selection becomes necessary. I'm not trying to draw away from western themed maps, I was just hoping to give everyone an enjoyable experience. Weapons are as follows: Cherry : Pistol Strawberry : Rifle Orange : Shotgun Apple : Double Barrel Shotgun Pineapple (green stick of TNT) : TNT Key (blue handled knife) : Knife Items are as follows: Galaxan Ship : Oil Bell : Ammo belt Bigdots : Medium Armor Ground dots : 1/5 of a canteen Additional Credits To Ok, I hope I don't forget anyone... OZ_Hagen: Alpha/Beta tests and the Ghost NWX ZZZ_Sleepy: Alpha/Beta testing Gojo: Alpha/Beta testing and design improvements SBD_Truffle: Alpha/Beta testing Lindow: Alpha/Beta testing HSS_Skeeter: Alpha/Beta testing HSS_Dragon: Alpha/Beta testing OZ_Raptor: The NWX Editor DarkJedi: The Lawmaker Editor Namco: For Pacman, and the lovely pictures that are on your char select screen. To all those I may have missed And finally, to all those kind enought to store this map in their online map archive. ================================================================ * Play Information * 3DFX Compatible : Yup Mission type : Multiplayer Difficulty Settings : Not implemented New PCXs : Yup New NWXs : Yup New WAVs : Yup New 3DOs : Yup New ITMs : Yup New Cutscenes : Nope * Multiplayer Modes* Kill fool with chicken : Yup DeathMatch : Yup Capture the Flag : Nope Team Play : Nope Secret Document : Nope Tag n/u ? : Yup * Multiplayer Security Files * CHK : Yes ITM : Yes * Construction * Base : New level from scratch Editor(s) used : LawMaker ver 1.0 beta 3 Known Bugs : In a few areas due to large amounts of nwx's, they may dissapear, thought they are still accesable. * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels, and authors MAY NOT extract any custom "thing" added to the "lab". You MAY distribute this level, provided you include this file, with NO (as in 0 ) modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this level * Http://www.pathwaynet.com/~mkleersn Http://www.paleface.net